WMX3 User Manual Logo

Documentation

  • Release Notes
  • Support Specifications
  • Setup Guide
  • General Programming Guideline
    • Architecture
    • Tutorial
      • Tutorial 1: Creating a C++ Project
      • Tutorial 2: Creating a C# Project
      • Tutorial 3: Basic Motion Functions
        • Tutorial 3-1: Absolute and relative motion
        • Tutorial 3-2: Motion profiles
        • Tutorial 3-3: Blocking motion using Wait function
        • Tutorial 3-4: Stopping motion
        • Tutorial 3-5: Overriding motion
        • Tutorial 3-6: Interpolation
        • Tutorial 3-7: Axis modes
        • Tutorial 3-8: Setting parameters
        • Tutorial 3-9: Saving and loading parameters from file
      • Tutorial 4: Homing and Coordinates
      • Tutorial 5: Creating a Python Script File
      • Tutorial 6: Applications Using the RTX SDK
    • Supplemental Information
    • Function Calls with Specific Properties
  • Motion Programming Guideline
  • Simulator Platform
  • EtherCAT Platform

API Reference

  • WMX3 APIs
WMX3 User Manual
  • General Programming Guideline
  • Tutorial
  • Tutorial 3: Basic Motion Functions

Tutorial 3: Basic Motion Functions

This tutorial covers some basic motion functions that are available in the WMX3 library.

  • Tutorial 3-1: Absolute and relative motion

  • Tutorial 3-2: Motion profiles

  • Tutorial 3-3: Blocking motion using Wait function

  • Tutorial 3-4: Stopping motion

  • Tutorial 3-5: Overriding motion

  • Tutorial 3-6: Interpolation

  • Tutorial 3-7: Axis modes

  • Tutorial 3-8: Setting parameters

  • Tutorial 3-9: Saving and loading parameters from file

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